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Sharing Accessible Narratives Through Environmental Design

Level designer Sukhraj Johal takes a critical look at memorable scenes from Dead Space, God of War, and other games that effectively showcase environmental storytelling.

Emotional Context In Decision Design

Artur Ganszyniec explains how his team used context and personal perspective to make choices relevant for players in Wanderlust Travel Stories.

DreamHack Atlanta Showcase Postmortem

Victor Burgos shares his experience showcasing Neko Ghost, Jump! at DreamHack Atlanta, breaking down player stats, costs, and other key metrics.

Permadeath As A Mechanic In Survival Horror

Carlos Garcia de la Filia weighs the benefits and drawbacks of implementing a permadeath mechanic in his team's psychological thriller Song of Horror.

How Audio Design Enhances Diablo 2

In this excerpt from Stay Awhile and Listen: Book II, author David L. Craddock examines the role sound design plays in Blizzard's classic Diablo 2.

Game Design Challenge: Snow Business

Game Career Guide's readers envision creative applications for snow-themed gameplay mechanics in these winning entries for December's Game Design Challenge!

Postmortem: Don't Give Up

Tristan Barona shares his experience making, polishing, and promoting his independently produced RPG Don't Give Up in the months leading up to its release.

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  • DreamHack Atlanta Showcase Postmortem [01.14.20]
  • img Victor Burgos shares his experience showcasing Neko Ghost, Jump! at DreamHack Atlanta, breaking down player stats, costs, and other key metrics.
  • How Audio Design Enhances Diablo 2 [01.09.20]
  • img In this excerpt from Stay Awhile and Listen: Book II, author David L. Craddock examines the role sound design plays in Blizzard's classic Diablo 2.
  • Emotional Context In Decision Design [01.07.20]
  • img Artur Ganszyniec explains how his team used context and personal perspective to make choices relevant for players in Wanderlust Travel Stories.
  • platinum Guildhall at SMU --Plano, TX 
  • Guildhall at SMU
    Southern Methodist University's Guildhall is the premier graduate video game education program in the United States. The program offers a Master's Degree in Interactive Technology and a Graduate Certification.