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One Year Of Game Dev After Graduation

Buttery Games lead designer Craig Robinson reflects on his first year of game development after graduation, highlighting the challenges that his team faced at the outset.

Postmortem: Ninja Dude Vs Zombies 2

Eugene Utkin details the lessons his team learned from the difficulties they faced during the production of Ninja Dude Vs Zombies 2.

Captain Starshot: A Team Lead's Takeaway

Nick Guilliams reflects on the year he spent producing Captain Starshot, a student game developed at Breda University of Applied Sciences.

Approaching The Challenges Of Team Design

Gameplay designer Leszek Gorniak highlights three methods for minimizing friction and increasing productivity among developers assigned to group projects.

Tips And Tricks To Manage Open Game Development

Want to experiment with an early access business model? Goblinz Studio's Yannick Elahee outlines helpful techniques and best practices for managing open development.

A Guide To DIY Market Research For Indie Developers

Damien Yoccoz explains how you can use free resources to find your target audience and make your game more appealing to players through market research.

What Publishers Look For In Games

David Logan presents a guide to crafting your pitch and materials, getting noticed, and taking the right steps toward finding a publisher for your project.

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  • One Year Of Game Dev After Graduation [07.18.19]
  • img Buttery Games lead designer Craig Robinson reflects on his first year of game development after graduation, highlighting the challenges that his team faced at the outset.
  • What Publishers Look For In Games [07.09.19]
  • img David Logan presents a guide to crafting your pitch and materials, getting noticed, and taking the right steps toward finding a publisher for your project.
  • Postmortem: Ninja Dude Vs Zombies 2 [07.04.19]
  • img Eugene Utkin details the lessons his team learned from the difficulties they faced during the production of Ninja Dude Vs Zombies 2.
  • platinum Guildhall at SMU --Plano, TX 
  • Guildhall at SMU
    Southern Methodist University's Guildhall is the premier graduate video game education program in the United States. The program offers a Master's Degree in Interactive Technology and a Graduate Certification.