Get the latest Education e-news
 
  • Student Project Postmortem: Wakey Wakey [05.18.17]
  • img The Guildhall at SMU student Conor Dalton details the difficulties involved in creating Wakey Wakey with a team of first-time student developers.
  • Student Postmortem: Escape Velocity [04.20.17]
  • img SMU Guildhall student David Rosario III describes a difficult but ultimately successful experience working as part of a team-based Unity project.
  • Postmortem: Indie Dev Story [02.02.17]
  • img James Rowbotham recalls his work on Indie Dev Story, an autobiographical game that served up unique technical challenges during production.
  • Postmortem: SORS [05.31.16]
  • img Rich Chatwin looks back on the creation of SORS, a sci-fi medical simulation game that proved to be a valuable learning experience.