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  • Functions Of Sound In Games [11.12.19]
  • img Unlock Audio's Elliot Callighan outlines many functions that audio can serve in game design, giving you additional methods of guiding and immersing your players.
  • Postmortem: The Painscreek Killings [11.07.19]
  • img Fery Tomi reflects on the five-year development of The Painscreek Killings, highlighting the difficulties his team faced when crafting a mystery-themed adventure game.