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  • Exposition Management And Lore Dumps [02.14.19]
  • img Narrative designer Evgeni Puzankov explains how you can make your game's world more compelling through environmental storytelling and exposition.
  • Game Design Challenge: Throw It Out! [02.05.19]
  • img Many games encourage players to amass large inventories of helpful items, but can you design a game about minimizing clutter? Test your skills in February's Game Design Challenge!